Thom Merrilin's journey on the map of the Westlands

Thom Merrilin, a gleeman come to Emond's Field for Bel Tine. Every stop on Thom Merrilin's road through The Eye of the World, The Great Hunt and The Dragon Reborn, in the order the story gets there, starting at The Winespring Inn: 17 places, with the chapters, the in-world dates and the key events along the way.

Follow the road on the interactive map of the Westlands, with only Thom Merrilin's route drawn, or open any place to see who else passed through.

Spoiler-free by design: anything past where you are reading stays hidden until you reveal it.

Thom Merrilin's company

Book 1: The Eye of the World

On the page in 16 of the book’s 54 chapters.

Book 2: The Great Hunt

On the page in 4 of the book’s 48 chapters.

Book 3: The Dragon Reborn

On the page in 8 of the book’s 55 chapters.

Thom Merrilin's road · journey order

Book 1: The Eye of the World · 5 stops

  1. The Winespring Inn

    Ch. 3–10Aine 8 – 9 · 998 NEInn, Emond's Field
  2. Emond's Field

    Ch. 7Out of the WoodsAine 9 · 998 NE
  3. Taren Ferry

    Ch. 11–12Aine 9 · 998 NEVillage, The Two Rivers
    • The party crosses the Taren by ferry in the fog, leaving the Two Rivers behind.

    • In a hidden shelter on the far bank, Moiraine tells Egwene she can learn to channel.

  4. Watch Hill

    Ch. 11The Road to Taren FerryAine 9 · 998 NE
    • A winged creature of the Shadow dives at them as they ride north past Watch Hill.

  5. The Stag and Lion

    Ch. 13–17Aine 10 – 17 · 998 NEInn, Baerlon
    • Nynaeve, who followed them from the Two Rivers, joins the party, wary of Moiraine.

    • They slip out of Baerlon by night past the Whitecloaks, and the inn that sheltered them burns behind them.

  6. Shadar Logoth

    Ch. 18–24Aine 19 – 23 · 998 NERuin, Andor
    • Hunted along the Caemlyn Road, Moiraine turns the Trollocs back with the land itself.

    • Shadar LogothCh. 18–22

      The party shelters in the dead city of Shadar Logoth, a place even Trollocs fear to enter.

    • Rand, Mat and Thom escape aboard a river trader, the Spray, bound downriver.

  7. Tower of Ghenjei

    Ch. 24Flight Down the ArinelleAine 22–23 · 998 NE
  8. Mat's ruby dagger

    Ch. 24Flight Down the ArinelleAine 22–23 · 998 NE
    • Mat shows Rand a jewelled dagger he took from Shadar Logoth, and swears him to secrecy.

  9. The Wayfarers' Rest

    Ch. 26WhitebridgeAdar 4 · 998 NEInn, Whitebridge
  10. Whitebridge

    Ch. 26WhitebridgeAdar 4 · 998 NE

Book 2: The Great Hunt · 5 stops

  1. Caemlyn

    Ch. 25CairhienCapital, Andor
  2. The Bunch of Grapes

    Ch. 25–26Inn, Cairhien
  3. Barthanes's Manor

    Ch. 32Dangerous WordsLandmark, Cairhien
    • Invited to Barthanes's manor, Rand plays the lord among Cairhienin nobles while Mat and Hurin search below stairs.

  4. The Great Tree

    Ch. 34The Wheel WeavesInn, Cairhien
  5. The Bunch of Grapes

    Ch. 34The Wheel WeavesInn, Cairhien
    • Kept late at the manor, Thom walks back to the Bunch of Grapes in the first light and finds it far too quiet.

Book 3: The Dragon Reborn · 7 stops

  1. Tar Valon

    Ch. 31The Woman of TanchicoCity, The Westlands
    • Stopping at an inn to catch his breath after a long night, Mat finds that the harper holding the common room from a tabletop is an old friend, in a mood he has never seen him in.

  2. Near Dorlan

    Ch. 32The First Ship
    • A few hours below Tar Valon, Mat lies awake beside the snoring Thom, still uneasy about the men who followed him in Southharbor, when soft steps come down the passage outside.

  3. Aringill

    Ch. 40A Hero in the NightTown, Andor
    • Bedded down in an Aringill inn's hayloft, Mat watches a woman drag a cart into the stable out of the rain, and four men follow her in.

  4. Near Farrier's Green

    Ch. 44Hunted
    • Camped in a copse a night's ride short of Caemlyn, Mat has just cut open one of Aludra's fireworks when a finely dressed lady and three men ride into the firelight.

  5. The Queen's Blessing

    Ch. 45CaemlynInn, Caemlyn
  6. Caemlyn

    Ch. 45Caemlyn
    • Riding into Caemlyn at sunrise, Mat sends Thom on to the Queen's Blessing and takes Elayne's letter straight up to the Palace gates.

  7. The White Crescent

    Ch. 49A Storm in TearInn, Tear
  8. The Golden Cup

    Ch. 49A Storm in TearInn, Tear
    • Searching Tear's inns through a stormy night, Mat follows a whim into the Golden Cup and sits down to the dice.

  9. The White Crescent

    Ch. 49A Storm in TearInn, Tear
  10. Tear

    Ch. 52In Search of a RemedyCapital, Tear
    • With Thom's cough worse by the day, Mat half carries him through the Maule's mud to a Wise Woman's house he walked past on his first night in Tear.

In-world dates follow Steven Cooper's Wheel of Time chronology, reconstructed from clues in the books.

Lands and waters on Thom Merrilin's road

Book 1: The Eye of the World

Lands

Rivers and seas

Mountains and hills

Forests and marshes

Book 2: The Great Hunt

Lands

Rivers and seas

Forests and marshes

Book 3: The Dragon Reborn

Lands

Rivers and seas